Valve
11-06-2015, 11:59 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added the GA'lloween 2015 tournament medals
Fixed players sometimes not being able to select a team and spawn on Helltower
Fixed two of the Gorge Event Merasmission's objectives not working properly
Updated the truce during boss fights to prevent airblasting enemy players and projectiles
Updated the Invasion event to run through the weekend
Updated the equip_region for the Supernatural Stalker
Mannpower Update
Updated ctf_hellfire – nobuilds added, final detail pass
Spies disguised as the enemy can now pick up enemy colored powerups
Reduced Knockout powerup health bonus for Demomen carrying shields and/or swords
Fixed grappling hook sometimes being reselectedwhen fired (instead of switching back to previous weapon)
Fixed a client crash when switching away from the grappling hook
Updated cp_powerhouse
Teleport blockers near spawn entrances
Fixed prop collisions on some models
Updated pl_millstone_event
Fixed door near final pit so players no longer get stuck in it
Decreased ghost cart stun area. Now you have to be closer to the cart as RED to get scared.
Fixed odd cable appearing sometimes in the ground near BLU spawn
Fixed being able to shoot spells into BLU spawn during setup time
Fixed Monoculus dropping down into a pit in rare cases
More... (http://www.teamfortress.com/post.php?id=19227)
Added the GA'lloween 2015 tournament medals
Fixed players sometimes not being able to select a team and spawn on Helltower
Fixed two of the Gorge Event Merasmission's objectives not working properly
Updated the truce during boss fights to prevent airblasting enemy players and projectiles
Updated the Invasion event to run through the weekend
Updated the equip_region for the Supernatural Stalker
Mannpower Update
Updated ctf_hellfire – nobuilds added, final detail pass
Spies disguised as the enemy can now pick up enemy colored powerups
Reduced Knockout powerup health bonus for Demomen carrying shields and/or swords
Fixed grappling hook sometimes being reselectedwhen fired (instead of switching back to previous weapon)
Fixed a client crash when switching away from the grappling hook
Updated cp_powerhouse
Teleport blockers near spawn entrances
Fixed prop collisions on some models
Updated pl_millstone_event
Fixed door near final pit so players no longer get stuck in it
Decreased ghost cart stun area. Now you have to be closer to the cart as RED to get scared.
Fixed odd cable appearing sometimes in the ground near BLU spawn
Fixed being able to shoot spells into BLU spawn during setup time
Fixed Monoculus dropping down into a pit in rare cases
More... (http://www.teamfortress.com/post.php?id=19227)