SteamRSS
07-11-2017, 02:55 AM
* Fixed being able to pull Radiant Ancients to middle lane
* Blink Dagger now goes on cooldown if you take damage while its in the inactive state (after coming out of the backpack)
* Fixed various areas where you could still cliff an enemy with Telekinesis
* Fixed Neutral Creeps (that are still on Neutral Team) being able to remove backdoor protection from Tier 2 towers (if they are pulled within range of a building)
More... (http://store.steampowered.com/news/30615/)
* Blink Dagger now goes on cooldown if you take damage while its in the inactive state (after coming out of the backpack)
* Fixed various areas where you could still cliff an enemy with Telekinesis
* Fixed Neutral Creeps (that are still on Neutral Team) being able to remove backdoor protection from Tier 2 towers (if they are pulled within range of a building)
More... (http://store.steampowered.com/news/30615/)