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View Full Version : Team Fortress 2 Update Released



SteamRSS
10-24-2017, 01:03 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


Fixed a client crash related to the Dragon's Fury
Fixed showing only a few weapons instead of the full set when redeeming a War Paint
Fixed an exploit related to the Heavy's health and the G.R.U.
Fixed contract objectives related to the Direct Hit not registering
Fixed contract objectives related to sentries not registering
Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity
Fixed being unable to turn-in one of the bonus objectives for the Medic contract
Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round
Updated koth_lazarus

Fixed an issue with map-specific sprites not loading

Updated pl_enclosure_final

Fixed various errors related to textures

Updated cp_mercenarypark

Fixed enemy players being able to enter opposing spawn rooms
Fixed areas near cap A and cap B where Engineers could build in inaccessible areas
Fixed spawn room doors sometimes becoming blocked

Updated Steam Controller support

Game controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired.
Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.)



More... (http://store.steampowered.com/news/33897/)