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View Full Version : Team Fortress 2 Update Released



Valve
12-22-2017, 07:29 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Happy Smissmas 2017!


All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.

Event runs through January 10th, 2018

Added the Winter 2017 War Paint Case

Contains 15 new community-contributed War Paints
Randomly dropped for players who have activated a Jungle Inferno Campaign Pass

Added the Winter 2017 Cosmetic Case

Contains 20 new community-contributed items
The Festivizer can be found as a bonus drop when opening the case

Added 6 new community-contributed taunts to the Mann Co. Store

Taunt: The Skating Scorcher
Taunt: The Bunnyhopper
Taunt: Runner's Rhythm
Taunt: Luxury Lounge
Taunt: Surgeon's Squeezebox
Taunt: The Trackman's Touchdown

Expanded the list of weapons that can be Festivized!

Ubersaw, Dragon's Fury, Amputator, Air Strike, Back Scratcher, Scotsman's Skullcutter, Bazaar Bargain, Black Box, Claidheamh Mòr, Crusader's Crossbow, Degreaser, Loose Cannon, Persian Persuader, Detonator, Brass Beast, Holy Mackerel, Loch-n-Load, Powerjack, Iron Bomber, Reserve Shooter, Disciplinary Action, Family Business, Shahanshah, Scorch Shot, Shortstop, Soda Popper, Rescue Ranger, Tomislav, Panic Attack, Winger

Mann Co. Store winter sale!

General

War Paints can now be used for Mann Co. Trade-Ups
Fixed a rendering issue with the Misty Skull unusual effect
Fixed a case where it was possible to use the Thermal Thruster twice in one launch
Fixed the inspect animation for the Shortstop
Fixed the Festive Sandvich not showing the bite mark when eaten
Increased the maximum number of backpack slots to 3000 (from 2500)
Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals
Added Ready Steady Pan Season 3 tournament medals
Updated cp_mercenarypark

Added a forward spawn for BLU when attacking the final control point
Added a connecting stairwell to the mid-structure of the final control point
Fixed area portal rendering issues between the first and second control points

Updated pd_watergate

Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.

50% difference in scores: 12s for leading team, 0s for trailing
Equal scores: 6s for each team

Relocated the player beer pickup counter on the HUD to the lower left, but made it slightly larger
Updated the soundscape to have more alien-y sounds in the main areas
Adjusted detail in the center and spawn rooms
Adjusted clipping around the map




More... (http://www.teamfortress.com/post.php?id=35830)