SteamRSS
06-14-2019, 01:45 AM
A new Steam client has been released and will be automatically downloaded.
General
Fixed Windows cursor sometimes showing as the incorrect type, most often in system tray menu
After workshop updates, 'View News' on the download panel will now navigate to the list of subscribed items, rather than to news for the base game.Fixed a bug causing Steam UI and some Steamworks games to have occasional performance hitches for users with large friends lists or large numbers of blocked friends
In-Game Overlay
Fixed a bug where the Big Picture in-game overlay could be abnormally pixelated for titles using the Vulkan graphics API
Fixed mouse cursor intermittently disappearing while mousing over certain windows (e.g. full-screen videos) which caused mouse input to not work in the overlay until restarted
Full-screen views in chat windows now render in the chat window rather than in a separate full-screen window on top of the game
Fixed certain keyboard events being sent incorrectly when in a web browser window.Fixed dark rendering of windows in the overlay in titles that use the Vulkan graphics API.
In-Home Streaming (AKA Steam Remote Play)
Steam In-Home Streaming is experimentally available outside the home, and is now known as Steam Remote Play. Your Steam clients can now stream games from each other wherever they are, as long as there is a good network connection on both sides and they are close to a Steam datacenter
In-Home Streaming settings have been renamed Remote Play settings
Paired Steam Link devices now show up in the Remote Play settings
You can now remove all paired Steam Link devices
Fixed the PC to PC streaming client hanging when you alt-tab away from itAdded a network status icon to indicate that the network connection is slow.
Steam Input
We will now download official Steam Input configurations during game installation for Steam Input users. This should fix the issue where Steam Input games would need to be run once before controllers worked in offline mode
Joystick ranges are now saved for Switch controllers after performing controller calibration. This fixes joystick drift when first connecting the controller
Reworked the Controller Options screen to better show device specific options
Fixed a bug that could cause some game’s official configurations to not show up in the configuration browser
Fixed a bug that could cause Steam to open Big Picture Mode immediately when connecting a Steam Controller via the wireless receiver
Fixed some cases where Steam Input’s haptics or rumble could ignore the user’s enable/disable and intensity settings.
Added support for the Astro C40 PS4 controller
Improved rumble on Nintendo Switch controllers – there should now be a wider dynamic range of rumble valuesFixed a case where glyphs shown through Steam Input API are incorrect when converting a configuration between controller types, ex: loading a Xbox controller configuration on a PS4 controller.
Shader Pre-Caching
Re-worked the shader system to enable downloading and pre-compiling of the whole collection of Vulkan pipelines for a given game. As a result, some shader data downloads will now show in the Steam download manager. Pre-compiling will be enabled in a future Steam update.Fixed some cases where shader depots could get downloaded even when the feature was disabled.
SteamNetworkingSockets
Fix bug causing P2P connections to sometimes fail to migrate to another relay when the relay became unavailable or shut down to apply an update.Fix bug causing repeated connections to the same relay to fail.
Linux
Fixed a random Steam client crash when launching games
Fixed a bug where copying/moving files bigger than 2GB would fail with an I/O error
Improved the client's responsiveness to network changes
Added support for rumble pass-through for virtual controllers. This fixes missing rumble support for any controllers opted into Steam Input, and rumble emulation support for the Steam controller.
Fixed library ordering to prefer the Steam Runtime's libcurl over the hosts'. Fixes "Risk of Rain" and other GameMaker titles
Added support for removing old Proton versions by aliasing them to more recent onesAdded support for developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed
macOS
Fixed a random Steam client crash when launching gamesFixed playback of streaming videos from library
More... (https://store.steampowered.com/news/51761/)
General
Fixed Windows cursor sometimes showing as the incorrect type, most often in system tray menu
After workshop updates, 'View News' on the download panel will now navigate to the list of subscribed items, rather than to news for the base game.Fixed a bug causing Steam UI and some Steamworks games to have occasional performance hitches for users with large friends lists or large numbers of blocked friends
In-Game Overlay
Fixed a bug where the Big Picture in-game overlay could be abnormally pixelated for titles using the Vulkan graphics API
Fixed mouse cursor intermittently disappearing while mousing over certain windows (e.g. full-screen videos) which caused mouse input to not work in the overlay until restarted
Full-screen views in chat windows now render in the chat window rather than in a separate full-screen window on top of the game
Fixed certain keyboard events being sent incorrectly when in a web browser window.Fixed dark rendering of windows in the overlay in titles that use the Vulkan graphics API.
In-Home Streaming (AKA Steam Remote Play)
Steam In-Home Streaming is experimentally available outside the home, and is now known as Steam Remote Play. Your Steam clients can now stream games from each other wherever they are, as long as there is a good network connection on both sides and they are close to a Steam datacenter
In-Home Streaming settings have been renamed Remote Play settings
Paired Steam Link devices now show up in the Remote Play settings
You can now remove all paired Steam Link devices
Fixed the PC to PC streaming client hanging when you alt-tab away from itAdded a network status icon to indicate that the network connection is slow.
Steam Input
We will now download official Steam Input configurations during game installation for Steam Input users. This should fix the issue where Steam Input games would need to be run once before controllers worked in offline mode
Joystick ranges are now saved for Switch controllers after performing controller calibration. This fixes joystick drift when first connecting the controller
Reworked the Controller Options screen to better show device specific options
Fixed a bug that could cause some game’s official configurations to not show up in the configuration browser
Fixed a bug that could cause Steam to open Big Picture Mode immediately when connecting a Steam Controller via the wireless receiver
Fixed some cases where Steam Input’s haptics or rumble could ignore the user’s enable/disable and intensity settings.
Added support for the Astro C40 PS4 controller
Improved rumble on Nintendo Switch controllers – there should now be a wider dynamic range of rumble valuesFixed a case where glyphs shown through Steam Input API are incorrect when converting a configuration between controller types, ex: loading a Xbox controller configuration on a PS4 controller.
Shader Pre-Caching
Re-worked the shader system to enable downloading and pre-compiling of the whole collection of Vulkan pipelines for a given game. As a result, some shader data downloads will now show in the Steam download manager. Pre-compiling will be enabled in a future Steam update.Fixed some cases where shader depots could get downloaded even when the feature was disabled.
SteamNetworkingSockets
Fix bug causing P2P connections to sometimes fail to migrate to another relay when the relay became unavailable or shut down to apply an update.Fix bug causing repeated connections to the same relay to fail.
Linux
Fixed a random Steam client crash when launching games
Fixed a bug where copying/moving files bigger than 2GB would fail with an I/O error
Improved the client's responsiveness to network changes
Added support for rumble pass-through for virtual controllers. This fixes missing rumble support for any controllers opted into Steam Input, and rumble emulation support for the Steam controller.
Fixed library ordering to prefer the Steam Runtime's libcurl over the hosts'. Fixes "Risk of Rain" and other GameMaker titles
Added support for removing old Proton versions by aliasing them to more recent onesAdded support for developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed
macOS
Fixed a random Steam client crash when launching gamesFixed playback of streaming videos from library
More... (https://store.steampowered.com/news/51761/)