SteamRSS
10-10-2020, 02:07 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated koth_viaduct_event
Fixed Engineers building teleporters in the spawn rooms
Updated pl_precipice_event_final
Fixed missing models
Updated pl_bloodwater
Removed an unintended clip brush passing through a BLU spawn wall
Added occluders
Updated pl_hasslecastle
Fixed BLU players spawning in the wrong spawn room
Fixed Engineers building teleporters the first BLU spawn room
General improvements
Updated pl_rumble_event
Fixed Merasmus uttering round start voice lines randomly during mid round
Fixed some misaligned textures
Fixed a tree from hovering in underworld
Fixed few models fading too late or too soon
Fixed clock sometimes triggering underworld entrances during bumper kart race
Fixed Merasmus from spawning if the race was already over
Fixed push trigger in underworld being too low
Improved clipping around the map
More... (https://store.steampowered.com/news/76348/)
Updated koth_viaduct_event
Fixed Engineers building teleporters in the spawn rooms
Updated pl_precipice_event_final
Fixed missing models
Updated pl_bloodwater
Removed an unintended clip brush passing through a BLU spawn wall
Added occluders
Updated pl_hasslecastle
Fixed BLU players spawning in the wrong spawn room
Fixed Engineers building teleporters the first BLU spawn room
General improvements
Updated pl_rumble_event
Fixed Merasmus uttering round start voice lines randomly during mid round
Fixed some misaligned textures
Fixed a tree from hovering in underworld
Fixed few models fading too late or too soon
Fixed clock sometimes triggering underworld entrances during bumper kart race
Fixed Merasmus from spawning if the race was already over
Fixed push trigger in underworld being too low
Improved clipping around the map
More... (https://store.steampowered.com/news/76348/)