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View Full Version : Halflife 2 FSAA problem...



chaotic42
07-19-2003, 11:58 PM
Link (http://www.xbitlabs.com/news/video/display/20030718155730.html)


Looks bad.

Oh, well, it wouldn't have run with FSAA on my system anyway ;)

Death-Dude
07-22-2003, 02:20 AM
Originally posted by chaotic42@Jul 19 2003, 05:58 PM
Link (http://www.xbitlabs.com/news/video/display/20030718155730.html)


Looks bad.

Oh, well, it wouldn't have run with FSAA on my system anyway ;)
I doubt I would have either, but I like to turn on FSAA for taking screen shots for wallpaper, they look so sharp. I'd speculate that they will find a way by or after launch. Then again, I don't have a DX 9 card, so maybe I'll, we'll all, be able to do it in OpenGL or something. I can't wait, it looks to be fun, and I can only guess that the net code will be better - of course.