View Full Version : Going to make new character to try
OUTLAWS DirtGod
08-12-2003, 02:23 PM
should i try one of the pure casters or go with the hybid......any thoughts :WTF:
Slash
08-12-2003, 02:27 PM
DE's theurgist was pretty bad ass last night.
OUTLAWS The Machine
08-12-2003, 02:58 PM
Originally posted by Slash@Aug 12 2003, 10:27 AM
DE's theurgist was pretty bad ass last night.
I agree.
Although a true mage freakin rocks when he gets up in levels. We can hook up tonight and level him up. :thumbs:
OUTLAWS The Machine
08-12-2003, 03:00 PM
My fighter is going to be pretty bad ass in a couple more levels.
We really need a couple more fighters to keep the enemies busy while the spell casters work their magic.
OUTLAWS DirtGod
08-12-2003, 03:30 PM
:thumbs:
Death Engineer
08-12-2003, 04:01 PM
Make a fire wizard. I guarantee you won't be disappointed. :thumbs:
Grimmy
08-12-2003, 05:10 PM
I seen a fire wizard yesterday, it was awesome! Then again I am starting to get better spells too :jammin:
Death Engineer
08-12-2003, 05:36 PM
As a true mage, you will become either a sorcerer or a cabalist.
A sorcerer's main contribution to groups is their power regen buff, their mez spells (mezmerises enemies.....like being frozen, but better because they can't even fight in place), and finally their dot spells (damage over time....damages normally 3-4 times a certain amount per "tick").
A cabalist depends on his pet to kill things. They get even deadlier dots than than a sorc as well as a massive pet that will beat on things.
Main difference depends on whether you want to depend on a pet to help you or if you you want power regeneration (a major plus to groups).
DE
OUTLAWS DirtGod
08-12-2003, 05:45 PM
Originally posted by Death Engineer@Aug 12 2003, 11:01 AM
Make a fire wizard. I guarantee you won't be disappointed. :thumbs:
Hehe il start one when i get home.....:)
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