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View Full Version : New PainKiller video



SALvation
09-18-2003, 05:18 PM
http://www.dreamcatchergames.com/dci/paink...20Complex_1.wmv (http://www.dreamcatchergames.com/dci/painkiller/official_site/gfx/Painkiller_Atrium%20Complex_1.wmv)

This is looking damn cool though.

Scorch
09-18-2003, 05:25 PM
:w00t:

Strifer
09-18-2003, 05:28 PM
You bad evil person you, you...

JIMINATOR
09-18-2003, 05:35 PM
I want a demo!!

Grimmy
09-18-2003, 05:38 PM
ya durn tease! :dry: This games looks saweet! :jammin:

SALvation
09-18-2003, 06:02 PM
Grr....they just gave me a WMV file and I'm trying to convert it now to get the size down. They say they will upload it at www.painkillergame.com soon. I'll let you know if I can convert this thing.

JIMINATOR
09-18-2003, 06:05 PM
give it up biatch!!! :jammin:

SALvation
09-18-2003, 06:06 PM
Here you go for the WMV file. This video shows the nice stake gun (as in vampires, not A1 sauce).

http://www.dreamcatchergames.com/dci/paink...20Complex_1.wmv (http://www.dreamcatchergames.com/dci/painkiller/official_site/gfx/Painkiller_Atrium%20Complex_1.wmv)

Dan2
09-18-2003, 06:10 PM
Looks awesome!!! :jammin: :jammin:

Die Hard
09-18-2003, 06:22 PM
yeah it looks grrrreat. is there a multi player?

SALvation
09-18-2003, 06:26 PM
Originally posted by Die Hard@Sep 18 2003, 02:22 PM
yeah it looks grrrreat. is there a multi player?
Not sure. At first I heard there was but now I'm reading stuff that says not. I'm asking the rep now and see what she says.

Grimmy
09-18-2003, 06:27 PM
:blink: :wootrock: That was saawweeeet!! :w00t: I can't wait till that comes out! :jammin:

EXEcution
09-18-2003, 06:48 PM
Originally posted by JIMINATOR@Sep 18 2003, 01:35 PM
I want a demo!!
ME too!

Strifer
09-18-2003, 07:01 PM
Oh my GOD! That is so fu*kin' awesome! Screw Matrix, I'm DA Painkiller! :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock: :wootrock:

Sirc
09-18-2003, 07:02 PM
Headshot! :w00t:

Very cool! :wootrock:

Is the slow motion stuff part of the game or was it done just to show the rag-doll physics? :hmmm:

EXEcution
09-18-2003, 07:02 PM
Just saw it!
AWESOME PHYSICS!!!!! :drink:

EXEcution
09-18-2003, 07:03 PM
Originally posted by Sirc@Sep 18 2003, 03:02 PM
Headshot! :w00t:

Very cool! :wootrock:

Is the slow motion stuff part of the game or was it done just to show the rag-doll physics? :hmmm:
No its an ability in the game i beleive!

BOSTON SHOCKER
09-18-2003, 09:29 PM
thanx u sal for hooking me up with my painkiller fix

all i have to say is wow!!! :cool:

OUTLAWS Tip
09-18-2003, 09:30 PM
Looks Awesome!!
:thumbs: :thumbs:

Burn the Witch
09-18-2003, 10:19 PM
Im sure a review will appear here at GM when the game is released :)

EXEcution
09-18-2003, 11:33 PM
Originally posted by Burn the Witch@Sep 18 2003, 06:19 PM
Im sure a review will appear here at GM when the game is released :)
:cool: CAN I HELP! :P

SALvation
09-19-2003, 02:37 AM
Here is the official word on multiplayer:


MULTIPLAYER:
Painkiller's Multiplayer mode is powered by GameSpy for in-game and external server browsing. We're currently targeting 32-player servers with the following 5 modes:

1) Deathmatch - The objective in Deathmatch is to kill as many opponents as possible. The player is on his own, playing in "me against the world" fashion.

2) Team Deathmatch - A mutation of Deathmatch, in which the competition is between teams made up of a number of players, trying to outkill the other teams.

3) People Can Fly - A modification of Deathmatch 1 on 1. In this mode both players have only the Rocket Launchers. The damage to the other player can be done only when he is airborne: it can be done by shooting the rocket exactly under the enemy's feet.

4) Voosh - Voosh is a multiplayer mode in which each player has the same weapon. After a certain period of time each player's weapon is switched to either the next in line (set by the server), or a random one.). All weapons have infinite ammo.

5) The Light Bearer - This mode assumes that Quad Damage never wears off. The first player who takes the Quad, can use it as long as he stays alive. Also, with every successful frag, the player gets +10 HP. When he is dead, he drops the Quad, and another player can pick it up. The winner is a person who has the Quad at the end of the game. However, every time someone picks up the Quad, the limit time is raised by 30 seconds, to make it possible for other players to get their chance.

EXEcution
09-20-2003, 07:50 PM
Creative names!
Thanx SAL!

Fetzer
09-20-2003, 11:34 PM
read the Painkiller column at ESR (http://www.esreality.com/?a=post&id=455070), this game is gonna be a heaven for quakers... :)

Slice
09-21-2003, 01:08 AM
Pretty damn nice. :drink:

Sacrifice
09-21-2003, 03:14 AM
its gonna take a while to buffer :D