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View Full Version : Sam Questions Answered!



SALvation
03-30-2004, 04:36 PM
We have the Sam 2 interview you have been waiting for!

Sam 2 Interview (http://www.gamemecca.net/v2/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=11&page=1)

Feel free to discuss...

11011101
03-30-2004, 06:05 PM
Thanks Sal! :thumbs: But still not what I had hoped to hear from Croteam. Good news that they worked heavily on the netcode but not enough details on multiplayer features. Guess we'll have to wait and see...

Speedsweeper
03-30-2004, 07:16 PM
Nice one Sal. Keep up the good work.

:thumbs:

Goober
03-30-2004, 07:25 PM
They were a little too vague on the deathmatch and mod inclusion to give me a warm fuzzy feeling, and I don't understand the map auto download option being such a security risk. Unreal has been doing it without any problems that I am aware of.
While I enjoyed playing all of the levels in the previous versions, I enjoyed the deathmatch more. It's what brought us to game mecca in the first place.

Pure_Evil
03-30-2004, 07:44 PM
between what Goober posted on the netcoade and it being a bit "cartoonish" is what bothered me.

I'll wait for a demo, then I'll believe it. A demo that includes multiplayer :drink:

EXEcution
03-30-2004, 08:03 PM
:w00trock: Thanx Goran, now get to work!

Die Hard
03-31-2004, 11:01 PM
Bated breath :jammin: