View Full Version : UT 2003 patch
Dangerous Dan
09-17-2002, 02:33 AM
anyone know where i can find it? a link would be appreciated, thx
SALvation
09-17-2002, 02:33 AM
It hasn't come out yet.
Dangerous Dan
09-17-2002, 02:36 AM
oh, then i guess i can't play, any advice on how to get rid of the error that prevents me from launching the game?
i meant UT 2003 demo patch, btw
FUS1ON
09-17-2002, 03:07 AM
Dan it looks like you and I are the only ones that can't get it to run.
I think mine is related to this Asus card and drivers.
Is this the message you are getting?
[i:6ac4bc810f]UT2003 Build UT2003_Build_[2002-09-13_17.31]
OS: Windows 98 4.10 (Build: 67766446)
CPU: AuthenticAMD PentiumPro-class processor @ 1403 MHz with 511MB RAM
Video: ASUS AGP-V7700 Pure/Deluxe v6.31c (0)
General protection fault!
History: FD3DRenderInterface::DrawPrimitive <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop[/i:6ac4bc810f]
OUTLAWS The Machine
09-17-2002, 10:31 AM
That sux.
ForrestFunk
09-17-2002, 11:33 AM
the patch is out
you can get it here http://www.unrealtournament2003.com/?downloads
Sean123
09-17-2002, 01:25 PM
cool .. thanks for the link ..
ForrestFunk
09-17-2002, 01:43 PM
np 8) <Forrest gathers posts :mrgreen: >
OUTLAWS The Machine
09-17-2002, 01:45 PM
Cool. thanks.
Saretta
09-17-2002, 02:52 PM
Ok I downloaded the patch and tried again - guess what - still the same error. Here it is:
Critical: UWindowsViewport::ResizeViewport
Critical: UD3DRenderDevice::SetRes
Critical: UWindowsViewport::TryRenderDevice
Critical: UWindowsViewport::OpenWindow
Critical: UGameEngine::Init
Critical: InitEngine
Thats what the log file tells me.
Anyone know what to do against that?
Saretta
09-17-2002, 02:53 PM
BTW I get exactly the same error when I try to start playing Americas Army
ForrestFunk
09-17-2002, 03:04 PM
hey bain...isnt there a dx8.1b for win98
have u installed it?
that could be the reason cause in win xp it installs automatically
Dangerous Dan
09-17-2002, 03:21 PM
[quote:1249804819="BainSidhe"]Ok I downloaded the patch and tried again - guess what - still the same error. Here it is:
Critical: UWindowsViewport::ResizeViewport
Critical: UD3DRenderDevice::SetRes
Critical: UWindowsViewport::TryRenderDevice
Critical: UWindowsViewport::OpenWindow
Critical: UGameEngine::Init
Critical: InitEngine
Thats what the log file tells me.
Anyone know what to do against that?[/quote:1249804819]
Thats exactly what i get! i hope it's specific to the demo, and not to the full game
SALvation
09-17-2002, 03:24 PM
What kind of systems and OS are you guys on?
Dangerous Dan
09-17-2002, 03:25 PM
Windows ME (thats probably my prob)
PIII 800
256Mb SDRAM
40 gig HD
GeForce2 GTS
Saretta
09-17-2002, 03:27 PM
Windows 98 se
G-force 3 ti 200 (with 30.82 drivers)
512 MB RAM
Direct x 8.1 (dunno if its 8.1b where can i get it?)
edit:Athlon 2000 xp
80 GB HD
FUS1ON
09-17-2002, 03:32 PM
Download DirectX 8.1b here http://www.microsoft.com/windows/directx/downloads/drx81.asp
Saretta
09-17-2002, 03:36 PM
Thx I'll try that :)
Saretta
09-17-2002, 03:45 PM
Didnt help :(
Still same problem
Phoenix
09-17-2002, 03:48 PM
Hmm, have you tried re-downloaing the demo?
FUS1ON
09-17-2002, 03:53 PM
Mine now tells me:
[i:ac6cd9f612]You have outdated Nvidia drivers. Please upgrade your drivers to version 30.82 or later.[/i:ac6cd9f612]
Thanks Asus. :evil:
I'll just try on my new machine later today and mess with this one later.
Saretta
09-17-2002, 04:03 PM
I redownloaded it two times and I formated my comp (I had to do that NOT because of the game). I tried with the new nvidia drivers and without. I tried with the patch ...
And it still doesn't work! I hope the full version will :?
SALvation
09-17-2002, 05:23 PM
Try looking in this forum...
http://www.ina-community.com/forums/forumdisplay.php?s=ad194002a4b4ba8391c9a2f161b6e10 4&forumid=258
Slice
09-17-2002, 05:43 PM
The readme file also says to downgrade to the 30.82 drivers if you have the 40.41 drivers? I have gotten a critical error too, both times when I tried to join a death match. I can play by myself with no problem at all. Like 2 out of 5 tries to connect to a server it crashes with the critical error. Plus does anyones server list shake? Like the server names are flickering and you can't read them?
SALvation
09-17-2002, 05:50 PM
The server list shakes when you sort by ping. It has been fixed in the patch they just released. It was happening for me too.
FUS1ON
09-17-2002, 06:45 PM
Thanks SAL for the forum link. I found a poor soul that had the same specs. and setup I had and downloaded the 30.82 drivers, Installed them and we be smokin' now. :D
Slice
09-17-2002, 07:16 PM
Somthing is still not right. I was just playing a bot match to try out the patch and the game crashed again with a general protection fault. :( It is pissing me off. My system is perfectly capable of handling this game.
HAMMER
09-17-2002, 07:19 PM
Didn't fix my problem either. I still have to switch to 98 just to play this game. Damn...I was thinking of blowing away my 98 dual boot this week too. Glad I didn't follow up with it LOL
Slice
09-17-2002, 09:10 PM
I was just in your server hammer, I finally found it, and I was running around for about 5 minutes. Then this happend. Any ideas on what is happening? BTW it has nothing to do with your server, it happens when I play single player also.
UT2003 Build UT2003_Build_[2002-09-16_05.17]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1986 MHz with 1023MB RAM
Video: NVIDIA GeForce4 Ti 4600 (4041)
General protection fault!
History: AActor::UpdateRenderData <- RocketMuzFlash1st DM-Asbestos.RocketMuzFlash1st <- FDynamicActor::Render <- FActorSceneNode::Render <- UCanvas::DrawActor <- UCanvas::execDrawActor <- (RocketLauncher DM-Asbestos.RocketLauncher @ Function Engine.Weapon.RenderOverlays : 00D7) <- UObject::ProcessEvent <- (HudBDeathMatch DM-Asbestos.HudBDeathMatch, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Saretta
09-17-2002, 09:16 PM
Well this site didnt help me! I get the error either with directx or with openGL. It really sucks!
Strifer
12-30-2002, 08:18 PM
Somethings aren't even close to not being perfect. Nothing is perfect.
I messed this post.
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