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<<Hybrid>>
04-19-2004, 03:19 PM
ok i decided to start making my own maps on sam. i went trhought tutorials, but its still hard to learn
can you guys tell me how to switch trought CSG modes? i know that button P is polygon mode, and its Yellow. but i cant move objects then, when i am trying to do, my textures moves only. that means i need that RED CSG mode. but dont know how to switch it without adding new object :(

<<Hybrid>>
04-22-2004, 02:08 PM
haha&#33; all GM MAp professors gone.... geez thats so weird. Someone close this topic

Seriously Deadly
04-22-2004, 02:58 PM
Hi. Have you made any maps yet?

<<Hybrid>>
04-22-2004, 05:37 PM
read my first post and post your opinion... did i or not lol
i even dont know basics... if i could i wouldnt ask. i mapped with 2 other level editors, so i have few good ideas and tricks. But sam editor have weird apperiance

FlameRush
04-23-2004, 12:56 AM
Use q to move a item in co-ords by X/Y/Z

<<Hybrid>>
04-23-2004, 02:09 PM
switching between CSG modes:

E - switch to entity mode
S - switch to sector mode
P - switch to polygon mode
. (dot) - switch to vertex mode

My question is how to switch to LAYER mode without creating new brush/primitive. I have one brush in wrong place, i want to move it to another place (move with mouse), is that possible???? All other editors allow me to move brushes at anytime... if this editor is so strong why it dont allow me to do?
i know, if i am pressing ENTER/RETURN button, editor switches to layer mode, but with new primitive, so i cant unselect it till i am not finished this mode... that sux big time

<<Hybrid>>
04-23-2004, 02:10 PM
that Q just showing tools info and doing nothing to move my primitives

FlameRush
04-25-2004, 05:12 AM
Originally posted by <<Hybrid>>@Apr 23 2004, 09:10 AM
that Q just showing tools info and doing nothing to move my primitives
Well, to make layers, use q on polygon, and select layer, and prctice, how I learned to map as good, was from Thunder Call Base(Secret Name as Terons Collective Basics)

<<Hybrid>>
04-25-2004, 04:52 PM
but thats impossible to move brush in polygon mode.... all it doint is moving textures grrr

FlameRush
04-26-2004, 07:42 AM
Originally posted by <<Hybrid>>@Apr 25 2004, 11:52 AM
but thats impossible to move brush in polygon mode.... all it doint is moving textures grrr
Your gonna have to remove the brush with remove primative, and next time, make a brush with join worlds...

<<Hybrid>>
04-26-2004, 09:37 PM
weird.... actually i didnt understood any word you said =/

<<Hybrid>>
04-26-2004, 09:39 PM
now say me how are you doing this:
creating primitive, finishing CSG... texturing. making another, another... then you want to move first brush to another place. how do you do that? is that possible?

Arragon
05-03-2004, 02:11 AM
maybe if I oculd put a data card in my head and it would transfer the data about the serious editor,I&#39;d give it to you... ;)

<<Hybrid>>
05-03-2004, 04:16 PM
nevermind... all i need is typen few posts up
if thats hard to explain, then this feature is disables.... that means this editor isnt my style.... i hate when people cant repair mistakes without deleting current brush, then making new one&#33;
IS THAT SO HARD TO SAY HOW TO MOVE BRUSHES (primitives, cubes, spheres, etc)... how do you making your maps without that???

Arragon
05-03-2004, 11:47 PM
Originally posted by <<Hybrid>>@May 3 2004, 11:16 AM
nevermind... all i need is typen few posts up
if thats hard to explain, then this feature is disables.... that means this editor isnt my style.... i hate when people cant repair mistakes without deleting current brush, then making new one&#33;
IS THAT SO HARD TO SAY HOW TO MOVE BRUSHES (primitives, cubes, spheres, etc)... how do you making your maps without that???
I hate moving brushes,they&#39;re so hard...

<<Hybrid>>
05-04-2004, 05:59 PM
yes in real life they are lol

Arragon
05-05-2004, 09:36 PM
Originally posted by <<Hybrid>>@May 4 2004, 12:59 PM
yes in real life they are lol
? :unsure: :blink: