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JIMINATOR
06-08-2004, 07:59 PM
1.2 to come out shortly -

- NEW: redesigned and much improved prediction code (better prediction + less processor power required)
- NEW: two new maps: DM_FALLEN1 (for 2x2 and FFA) and DM_FALLEN2 (for 1x1)
- NEW: fully customizable weapon setup (each weapon module can have separate key)
- NEW: added better mod support (e.g. for Chains.Mod), e.g. pak file format fixes, free key binding (commands/messages), etc.
- NEW: option to switch the weapon along with primary/secondary fire switch
- NEW: added info about specs not being able to vote
- NEW: forced break added (e.g. when 1 player leaves during 1x1 fight)
- NEW: added various server start-up and configuration options for easier server maintenance
- NEW: added optional, variable weapon respawn timing
- NEW: stats music added
- CHANGE: Chaingun does slightly less damage/knockback and no longer shocks the enemy
- CHANGE: Electro does more damage/knockback and shocks the enemy
- CHANGE: Shotgun now has 24 pellets (previously 12), increased total damage
- CHANGE: Driver now shoots the shurikens two times faster
- CHANGE: teleport now reduces the player's extra speed by 50%
- FIX: clients should no longer crash at the end of the game
- FIX: client no longer crashes in rare instances when dying of Electro shot
- FIX: exiting the game no longer alters reverb setting on SB Audigy
- FIX: "Disconnect" during demo playback now works correctly
- FIX: fx of electro-disk are now displayed correctly
- FIX: telefrag during warm-up no longer gives the player max ammo
- FIX: spectators now can see the score at the end of the game
- FIX: quad fx in now properly precached
- FIX: weapon pickup after respawn now works correctly
- FIX: deleting saves from autosaves tab now works correctly
- FIX: "Fire Best Custom" function now works correctly
- FIX: changing player name while in a game no longer resets player's connected time on scoreboard
- FIX: Callvote map change: voting no longer carries over after new map loads
- FIX: player name no longer can exceed character limit
- FIX: players list now includes special player id (useful for kicking players with weird names)
- FIX: specs no longer count as players in the browser info
- FIX: no more rare instances of map double-loading
- FIX: sometimes a player could see an item already taken by someone else, fixed
- FIX: dozens of smaller additions/bugfixes for both multi and singleplayer

also notice any familar names?

The ESWC have recently posted their invitees to the Painkiller Masters Tournament to be held on the 6th - 11th July. The successful players are:

Clains (Norway)
Daler (United States)
Deatz.de (Germany)
Dr.m0erser (Germany)
Fatal1ty (United States)
Impulse (Belgium)
Mess (Poland)
Phantom (South Africa)
Sombra (Spain)
Stelam (Germany)
Stermy (Italy)
Voo (Netherlands)
Xhep (Netherlands)
Zaf (United Kingdom)
ZergSpirit (France)
Ztorm (Sweden)

Scorch
06-08-2004, 08:03 PM
:w00t:

SoulReaver
06-08-2004, 08:05 PM
PK doesn't work for me. Whenever I try to join it it says emualtion software detected, please delete it. Or something like that.

merkwannabe
06-08-2004, 08:15 PM
Dr. Moerser!! What a lucky dude..

OUTLAWS high ping camper
06-09-2004, 06:23 AM
Thanks Jim, that's good news.

Played Voosh fragmatch tonight.....got beat up by some guy named morphine...he left...and I won on the next map. :)
Been playing the SP too.....it really is a nice game. :thumbs: