FUS1ON
06-25-2004, 01:59 PM
Servers are down until 1:00 PM EDT ........ again. :bandhead: Back to work folks. :P
Friday Morning Optimizations
Last night showed that we're on the right track - overall, lag was far better than the previous night. However, the high population servers still reached a point when they were so overloaded that they bogged down (producing lag for the players) and crashed a few times each. This morning, we're putting up a new version that concentrates on optimizing large keep battle situations, which is the major cause of the server overload. We'll continue to make these changes as necessary until the problems are alleviated, so don't be surprised if you see updates over the weekend.
Hope they are applying those optimizations to all the servers and not just the higher populated ones. In a previous post they listed Merlin, Guinivere, and Percival as the higher populated servers.
Friday Morning Optimizations
Last night showed that we're on the right track - overall, lag was far better than the previous night. However, the high population servers still reached a point when they were so overloaded that they bogged down (producing lag for the players) and crashed a few times each. This morning, we're putting up a new version that concentrates on optimizing large keep battle situations, which is the major cause of the server overload. We'll continue to make these changes as necessary until the problems are alleviated, so don't be surprised if you see updates over the weekend.
Hope they are applying those optimizations to all the servers and not just the higher populated ones. In a previous post they listed Merlin, Guinivere, and Percival as the higher populated servers.