View Full Version : Great Group
Death Engineer
07-08-2004, 03:58 AM
I had a great time playing tonight with Blaystar, Blaynec and Whocares new wizzy. Here's the lowdown based on the log.
These are my basic session stats. <50 minutes for nearly a full level @ 35 is good. :cool:
Death Engineer
07-08-2004, 03:59 AM
These are my basic style stats.
Death Engineer
07-08-2004, 04:01 AM
These are my style critical hit stats.
Death Engineer
07-08-2004, 04:05 AM
These are my basic melee stats.
Death Engineer
07-08-2004, 04:07 AM
Here's the cashflow.
FUS1ON
07-08-2004, 07:05 AM
Your program is amazing DE. The part where it shows the hit % to what part of the body will come in handy in adding procs to armor. :thumbs:
Death Engineer
07-08-2004, 01:00 PM
Yep. Torso and Legs are the most important. You can skimp on the gloves and boots.
Hammertime
07-08-2004, 01:36 PM
That was an awesome group. Chain pulling OJs. (Though Whocares would get bored and hit his AOE instead of bolt occasionally to spice things up.) :P
DE that looks like a great program. Is that the logger program you've been working on? I have to admit I didn't mess with it before, but I'm definitely interested now. :thumbs:
OUTLAWS The Machine
07-08-2004, 01:45 PM
Gimp! :P j/k
Death Engineer
07-08-2004, 01:47 PM
Yes. The program is the log parser. :) The only requirement is that you hit 'L' while playing to record stuff to the log. The rest is done by the parser.
DE
OUTLAWS WHOCARES
07-08-2004, 09:47 PM
Originally posted by Hammertime@Jul 8 2004, 09:36 AM
That was an awesome group. Chain pulling OJs. (Though Whocares would get bored and hit his AOE instead of bolt occasionally to spice things up.) :P
DE that looks like a great program. Is that the logger program you've been working on? I have to admit I didn't mess with it before, but I'm definitely interested now. :thumbs:
My finger slipped one time. I am still trying to get used to the range of AOE.
Death Engineer
07-08-2004, 10:34 PM
Hehe. At least the templar wasn't around. We'll cut you some slack. :P
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