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Sepra
01-01-2005, 08:08 PM
I'd be able to get away with 2 MP and 2 99% pieces of armor. (still playing with it but this is what I came up with for right now) Comments....suggestions.....

Config Report

Stats

Str: 0 Int: 97 Hits: 200
Con: 75 Pie: 0 Power: 0
Dex: 98 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 27 Energy: 25 Crush: 22 (2)
Cold: 27 Matter: 31 (5) Thrust: 25
Heat: 27 Spirit: 22 Slash: 21 (3)

Skills

3 Cold Magic
3 Earth Magic
3 Fire Magic

Focus

50 Cold Focus
50 Fire Focus
50 Earth Focus

Cap Increases

23 Dex
22 Int
5 Power

Other Bonuses

5 Buff Bonus
9 Spell Range Bonus
9 Spell Damage Bonus
10 Casting Speed Bonus
18 AF Bonus
25 Power Percentage Bonus

Piece Listing

Chest
Name: Nailahs
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 15 Intelligence
Effect 2: 5 Crush Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Thrust Resist
Effect 5: 4 Spell Range Bonus
Effect 6: 4 Spell Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 44.00

Arms
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 76 Hits - 99 perfect Blood Essence
Gem 2: 10 Intelligence - 99 flawed Dusty Essence
Gem 3: 7 Energy Resist - 99 imperfect Light Shielding
Gem 4: 9 Thrust Resist - 99 polished Airy Shielding
Utility: 57.67

Head
Imbue Points: 33.0 of 28 (99 Qual) Overcharge: 30%
Gem 1: 4 Hits - 99 raw Blood Essence
Gem 2: 22 Constitution - 99 precious Earthen Essence
Gem 3: 28 Dexterity - 99 perfect Vapor Essence
Gem 4: 7 Matter Resist - 99 imperfect Earthen Shielding
Utility: 48.33

Legs
Imbue Points: 33.5 of 28 (99 Qual) Overcharge: 30%
Gem 1: 19 Dexterity - 99 faceted Vapor Essence
Gem 2: 28 Constitution - 99 perfect Earthen Essence
Gem 3: 7 Matter Resist - 99 imperfect Earthen Shielding
Gem 4: 3 Energy Resist - 99 rough Light Shielding
Utility: 51.33

Hands
Name: Maddening Scallars
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Dexterity
Effect 3: 15 Acuity
Effect 4: 6 Power Percentage Bonus
Effect 5: 3 Casting Speed Bonus
Effect 6: 5 Dexterity Cap Increase
Effect 7: 5 Intelligence Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Feet
Imbue Points: 35.5 of 32 (100 Qual) Overcharge: 78%
Gem 1: 10 Constitution - 99 flawed Earthen Essence
Gem 2: 13 Cold Resist - 99 precious Icy Shielding
Gem 3: 5 Heat Resist - 99 flawed Heated Shielding
Gem 4: 5 Body Resist - 99 flawed Dusty Shielding
Utility: 52.67

Two Handed
Name: Tartaro's
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 15 Intelligence
Effect 2: 50 All Focus Bonus
Effect 3: 40 Hits
Effect 4: 3 All Magic Skill Bonus
Effect 5: 6 Power Percentage Bonus
Effect 6: 5 Spell Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 66.00

Neck
Name: Ancient Copper Necklace
Level: 51 Quality:
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Spirit Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Cloudsong
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 12 Intelligence
Effect 3: 5 Intelligence Cap Increase
Effect 4: 5 Casting Speed Bonus
Effect 5: 5 Buff Bonus
Effect 6: 8 AF Bonus
Effect 7: 5 Power Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 8.00

Jewel
Name: Erinys Charm
Level: 51 Quality:
Bonus:
Effect 1: 40 Hits
Effect 2: 15 Intelligence
Effect 3: 15 Constitution
Effect 4: 5 Crush Resist
Effect 5: 5 Spirit Resist
Effect 6: 5 Energy Resist
Effect 7: 5 Spell Range Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Belt
Name: Belt of Morai
Level: 51 Quality:
Bonus:
Effect 1: 8 Power Percentage Bonus
Effect 2: 7 Spirit Resist
Effect 3: 8 Intelligence Cap Increase
Effect 4: 8 Dexterity Cap Increase
Effect 5: 2 Casting Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 14.00

Right Ring
Name: Krojers Dex ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Dexterity
Effect 2: 2 Heat Resist
Effect 3: 2 Cold Resist
Effect 4: 2 Energy Resist
Effect 5: 6 Dexterity Cap Increase
Effect 6: 10 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 26.00

Left Ring
Name: Immolated Ring
Level: 51 Quality:
Bonus:
Effect 1: 15 Intelligence
Effect 2: 15 Dexterity
Effect 3: 8 Heat Resist
Effect 4: 8 Energy Resist
Effect 5: 4 Intelligence Cap Increase
Effect 6: 4 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 52.00

Right Wrist
Name: Ebonhide Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Left Wrist
Name: Ebonhide Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00


Distances to cap......

Stats
Str: 75 Int: 0 Hits: 0
Con: 0 Pie: 75 Power: 31
Dex: 0 Cha: 75
Qui: 75 Emp: 75

Resists

Body: -1 Energy: 1 Crush: 6
Cold: -1 Matter: 0 Thrust: 1
Heat: -1 Spirit: 4 Slash: 8

Skills

8 Cold Magic
8 Earth Magic
8 Fire Magic

Focus

50 Cold Focus
50 Fire Focus
50 Earth Focus

Cap Increases

2 Dex
3 Int
20 Power

Other Bonuses

20 Buff Bonus
1 Spell Range Bonus
1 Spell Damage Bonus
0 Casting Speed Bonus
7 AF Bonus
0 Power Percentage Bonus

Sepra
01-05-2005, 04:29 AM
bump for Bain

OUTLAWS high ping camper
01-05-2005, 11:08 AM
about 98 degrees F

Sepra
01-05-2005, 02:48 PM
My wiz will be that hawt when I get her finished HPC ;)

Gears
01-05-2005, 03:08 PM
Quick question on templates, I'm using Kort's to make mine. How does the overcharge thing work. Is the higher the % increase the chances of being successful or lower. Example: would I have a better chance of making a piece that is 98% overcharged or 38%?

Sepra
01-05-2005, 04:39 PM
I dont believe it matters. I've never noticed a difference in success rate working with the varying %'s. (or maybe I'm just not observent enough)

If you overcharge an item, it will however be considerably more expensive for the SC order vs not overcharging.