PDA

View Full Version : Email from Goran!



SALvation
01-29-2003, 06:33 PM
I sent Goran an email yesterday and today he responded with some great news. Here are excerpts along with his responses:

Sal:
...(regarding the alias detective)...My question is that I realized that I could do Serious Sam stats in the same way. It could be very similar to what UT2003 does. All I would have to do is read the log file and write a function for each line where a person is fragged. There are only 2 problems which I hope can be solved in future versions of Sam.

Goran:
I've visited your site, and it's really cool. We (Alen and I) think it would be a great idea to have a stats system, soooo....

Sal:
1) Can you make each weapon have it's own death description? (i.e. SALvation blew Goran away)

Goran:
Yes. No prob.

Sal:
2) Can you give each game on a server a unique ID? This would make sure that games never get counted twice.

Goran:
Yes. We'll add an identifier to every new match started on a server.

I'll contact you with the details when I put both thing in the code. Untill then, if you have any more ideas, please let me know, but try to keep them simple.

Sal:
We just got our review copy of Sam XBox from Gotham and I must say I am impressed. Now bring out those deathmatch maps for the PC...or at least just give them to me ;)

Goran:
Thanks for the compliments. We'll see what we can do about that one. Can't promise anything, though.

Sal:
Have fun programming Sam for every platform known to man!

Goran:
I am. :)

--------------------------------------------------

Those are pretty cool remarks from Goran. So with any luck, look for GameMecca to head up the feature of stats collecting in future versions of Sam. Also interesting remark about the new deathmatch maps. It also confirms what was reported about a month ago that there are versions of Sam coming for multiple platforms.

Grimmy
01-29-2003, 06:35 PM
:wootrock: :wootrock: :wootrock: :jammin: :jammin: :jammin:

And once again, Sam comes back to life!!! Hearing that news, I can't wait for the next version :w00t: :w00t: :wootrock:

Sauron
01-29-2003, 06:42 PM
:jammin: :jammin: :thumbs: :thumbs: :wootrock: :wootrock:

::: DARK PSI :::
01-29-2003, 06:43 PM
Word to Sal! .. and SAM!

Sirc
01-29-2003, 06:44 PM
Sweet! WTG SALvation! :wootrock:

C2H5OH Guy
01-29-2003, 06:48 PM
nice sal :thumbs:

Saretta
01-29-2003, 06:50 PM
:thumbs: :jammin:

»°ßåD«
01-29-2003, 06:53 PM
:w00t: :wootrock: :wootrock:

Aries
01-29-2003, 07:03 PM
Sounds cool!

euh this might be a silly question...

what info would those stats give? and would it be possible to make a ranking on the basis of those stats? (it would be cool to have our own GM ranking I guess instead of having to rely on csports)

Sepra
01-29-2003, 07:25 PM
sounds neat!! :wootrock:

Strider
01-29-2003, 07:29 PM
awesome :jammin: :wootrock:

OUTLAWS Behind You?
01-29-2003, 07:30 PM
Alright Sal, way to go. :thumbs: :wootrock: :jammin:

OUTLAWS Tip
01-29-2003, 07:45 PM
:thumbs: :thumbs:

Casanova
01-29-2003, 08:00 PM
:wootrock:

Hobbes
01-29-2003, 09:17 PM
Originally posted by Aries@Jan 29 2003, 09:03 AM
what info would those stats give? and would it be possible to make a ranking on the basis of those stats? (it would be cool to have our own GM ranking I guess instead of having to rely on csports)
I assume it would make it possible for someone to set up something like what Fragetti has for the Quake 3 server: http://meankeys.com:1057/Gibstats/indmain.html

OUTLAWS WHOCARES
01-29-2003, 10:09 PM
:jammin:

FASTway
01-30-2003, 12:23 AM
Good news!!! :cool:

OUTLAWS Jag
01-30-2003, 12:24 AM
Great job Sal!! :wootrock: :thumbs:

OUTLAWS Spike
01-30-2003, 01:22 AM
That's Great news SAlvation!! :thumbs:

I guess their is no new news on the net code!! :bawling:

SASQUATCH
01-30-2003, 01:25 AM
:thumbs:

OUTLAWS The Machine
01-30-2003, 02:17 AM
:jammin:

Grimmy
01-30-2003, 02:36 AM
Originally posted by OUTLAWS $pike@Jan 29 2003, 08:22 PM
That's Great news SAlvation!! :thumbs:

I guess their is no new news on the net code!! :bawling:
I would seem to think, and just my opinion/thought on the netcode, that they are working really hard on Sam 2, which I found out today is different then SSSE. But once that comes out, they will test new netcode and if it works, then it would filter down into a patch for SSSE and maybe even SSFE. If it doesn't work, I would like to think that they would try to beef it up and release it in a patch shortly after the release of Sam 2.

I can't wait for S2!!!!! :w00t:

MR. SLiK
01-30-2003, 03:13 AM
What he needs to do is create a program that checks for prediction errors. Everytime there is a prediction error, it increments a counting variable and saves this to a logfile. Maybe the results of this program will make them release a worthy product.

Sirc
01-30-2003, 03:44 AM
Originally posted by Grimmy+Jan 29 2003, 09:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Grimmy @ Jan 29 2003, 09:36 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--OUTLAWS &#036;pike@Jan 29 2003, 08:22 PM
That&#39;s Great news SAlvation&#33;&#33; :thumbs:

I guess their is no new news on the net code&#33;&#33; :bawling:
I would seem to think, and just my opinion/thought on the netcode, that they are working really hard on Sam 2, which I found out today is different then SSSE. But once that comes out, they will test new netcode and if it works, then it would filter down into a patch for SSSE and maybe even SSFE. If it doesn&#39;t work, I would like to think that they would try to beef it up and release it in a patch shortly after the release of Sam 2.

I can&#39;t wait for S2&#33;&#33;&#33;&#33;&#33; :w00t: [/b][/quote]
I wonder how far away SS2 is. They seem awfully willing to incorporate changes at this point, so it must be a ways off yet.

SALvation
01-30-2003, 03:59 AM
I&#39;ve heard xMas of this year but I could be way off.

Grimmy
01-30-2003, 04:01 AM
Then again, maybe they are almost finished and have some people sitting around to incorporate ideas and suggestions that sam players have. Who know&#39;s. Wouldn&#39;t it be sweet it if was like in a couple weeks?&#33;?&#33; :wootrock:

MR. SLiK
01-30-2003, 04:04 AM
Originally posted by Grimmy@Jan 29 2003, 08:01 PM
Then again, maybe they are almost finished and have some people sitting around to incorporate ideas and suggestions that sam players have. Who know&#39;s. Wouldn&#39;t it be sweet it if was like in a couple weeks?&#33;?&#33; :wootrock:
Not even practical. It hasnt even been a year since the release of SE.

ForrestFunk
01-30-2003, 04:29 AM
:thumbs: :thumbs: :thumbs: :thumbs:

SALvation
01-30-2003, 04:33 AM
It would be sweet but it is a dream. Xmas is optimistic but it may be 2004. Who knows.