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Maer
04-26-2005, 04:18 PM
Ok, I think this attempt is alot better than my last. I still would like to get my quickness cap up and have a resist or 2 I would like to get a bit higher. Some of you experts have any ideas or items in mind that has quickness caps on it? This is kinda a rip off of Jag's temp but I tried to cut some aggrevation/cost out of it by using items I already have. Any advice will be appreciated. Thanks in advance!!!

LOKI Build Report
Default Configuration:
Build Utility: 785.3
Useable Utility: 776.7
TOA Utility: 344.0

Statistics
STR:105/101 CON:89/93 DEX:37/85
QUI:74/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:340/344
Power:0/25
AF:10/50

Resistances
Body: 21
Cold: 24
Heat: 22
Energy: 25
Matter: 10
Spirit: 26+5
Crush: 29+2
Slash: 20+3
Thrust: 24

Skills
Slash: 11
Dual Wield: 8

Bonuses
Spell Range: 4
Spell Damage: 4
Style Damage: 9
Melee Damage: 7
Melee Combat Speed: 14
Fatigue: 10

Chest (guard of valor):
Imbue: 22.0
40 Hits
18 Strength
5 Strength Cap Increase
15 Dexterity
5 Dexterity Cap Increase
4 Melee Combat Speed
4 Spell Damage
4 Style Damage
4 Spell Range
Utility: 32.0
TOA Utility: 100.0

Arms:
Imbue: 35.0/32 (Quality: 100)
9% Cold
28 Hits
9% Energy
4 Slash
Utility: 63.0
TOA Utility: 0.0

Head:
Imbue: 35.5/32 (Quality: 100)
5% Heat
76 Hits
4 Dual Wield
3 Slash
Utility: 64.0
TOA Utility: 0.0

Legs:
Imbue: 35.0/32 (Quality: 100)
9% Heat
9% Energy
16 Constitution
16 Quickness
Utility: 57.3
TOA Utility: 0.0

Hands (madening scalars):
Imbue: 20.0
40 Hits
15 Constitution
15 Quickness
3 Melee Combat Speed
3 Melee Damage
5 Constitution Cap Increase
5 Dexterity Cap Increase
Utility: 30.0
TOA Utility: 50.0

Feet:
Imbue: 34.5/32 (Quality: 100)
5% Body
22 Quickness
7% Cold
68 Hits
Utility: 55.7
TOA Utility: 0.0

Right Hand (Battler):
Imbue: 30.0
15 Strength
15 Constitution
10 AF
6% Crush
6% Slash
6% Thrust
3 Melee Combat Speed
4 Melee Damage
Utility: 56.0
TOA Utility: 45.0

Left Hand (Malice):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Strength Cap Increase
5 Constitution Cap Increase
40 Hits Cap Increase
5 Style Damage
5 Fatigue
Utility: 30.0
TOA Utility: 65.0

Neck (ancient copper necklace):
Imbue: 45.0
10% Crush
10% Thrust
10% Spirit
10% Body
Utility: 80.0
TOA Utility: 0.0

Cloak (hardened cetus skin):
Imbue: 38.5
16 Constitution
2 Slash
2 Dual Wield
8% Crush
8% Slash
8% Thrust
Utility: 78.7
TOA Utility: 0.0

Jewel (gem of moirai):
Imbue: 12.0
7% Spirit
8 Strength Cap Increase
8 Constitution Cap Increase
64 Hits Cap Increase
2 Melee Combat Speed
Utility: 14.0
TOA Utility: 58.0

Belt (belt of the sun):
Imbue: 23.0
5 Fatigue
40 Hits Cap Increase
10 Strength
10 Dexterity
5% Energy
5% Spirit
5% Crush
Utility: 43.3
TOA Utility: 20.0

Left Ring (Cenalons Ring of Might):
Imbue: 31.0
25 Strength
12 Constitution
12 Dexterity
4% Matter
4% Spirit
Utility: 48.7
TOA Utility: 0.0

Right Ring (Krojer's Quickness Ring):
Imbue: 17.0
21 Quickness
2% Cold
2% Energy
2% Heat
Utility: 26.0
TOA Utility: 0.0

Left Wrist (ebon hide bracer):
Imbue: 30.0
6% Body
6% Cold
6% Heat
6% Matter
6% Slash
Utility: 60.0
TOA Utility: 0.0

Right Wrist (naxos abalone bracer):
Imbue: 26.0
22 Strength
48 Hits
2 Slash
2 Dual Wield
2 Melee Combat Speed
8 Strength Cap Increase
Utility: 46.7
TOA Utility: 26.0

OUTLAWS Jag
04-26-2005, 09:07 PM
You are wasting points on your MP armor for examples. The following are the imbue points that you still can put in the pieces
arms 2.5
Head 2.0
Legs 2.5
feet 3.0

Total of 10 points left that is alot to waste if you are going to use MP

Your stats on your Battler are also wrong We as mercs get the Dex version so it should be 15 Dex not 15 Con.


I will look a little harder at it later when I have more time. those where just the things I noticed off the bat

Maer
04-26-2005, 09:58 PM
Good eye!!! I realized the imbue points after I posted but never would have noticed the battler.