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View Full Version : Fallen Earth Updated



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08-10-2010, 12:06 AM
Version 1.6.1
Graphics Engine

Fixed storm lightning so that it doesn't always affect doors inside levels.
UI

Added auto-complete support for new email "To" field using the Friends, clan members, and other player names that you have used for the current session.
Added recipe linking to the active chat window. It generates chat messages including item links for produced item and required components.
Added the ability to CTRL-click any item display from any window and item chat links to link to the active chat window.
Added a "Change Hairstyle" button to the Gear window and removed it from the in-world pop-up.
Added an option to disable other in-world gear pop-up menus, which are enabled by default.
Added a keyword-protected message box to character deletion.
Separated the detrimental effects into a different row on the effects bar.
Fixed the Clan War group status in the listing tab so that it updates correctly.
Fixed a possible crash when leaving a clan.
Fixed a bug with the Vitals sublevel progress bar clearing when it was near completion.
Fixed a bug in the Recipes window that prevented other tabs from sizing properly.
Fixed a display issue with the item examination window that caused item requirements to wrap improperly.
Changed the default hotkey bar rows from one to two.
Fixed the mining cursor so that it no longer shows when a node cannot be mined.

Bloodsports

Fixed a bug with not removing players from a bloodsport queue.
Adjusted queue display so that it updates faster when a player joins or leaves the queue.

Auction House

Reduced the listing costs.
Added a new 5-day listing option.
Added functionality for system to return a percentage of the listing cost if an item does not sell.
Fixed potential server deadlock when requesting auctions.

Clan Wars

Fixed clan war so that it now immediately saves the time remaining when a callout starts.

Tutorial

Fixed a tutorial issue that prevented some players from finishing.

Chat

Adjusted Help Channel so that it is now active by default until players reach Level 15.

Stability

Fixed potential server crash from a pet brain running in two places simultaneously.
Pets

Adjusted pet code so that the pet doesn't move if the player is in-range and isn't too close.
Fixed an issue that sometimes disabled the tow option until the entry was re-selected.
Fixed an issue that prevented stabling of pets until the player re-logged and the pet was nearby.

PvP

Fix for Non-stance buffs vanishing with relogging when flagged for World PvP


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