SteamRSS
08-11-2010, 11:54 PM
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Counter-Strike: Source Beta
Fixed a bug where some video configuration could get reset by restarting the engine.
Fixed a case of uneven performance on multicore machines.
Reduced overlap in sound timing code.
Fixed a case where audio could skip.
Fixed materials compiled into the map not being loaded correctly if they're in the root materials folder.
Stats:
Fixed an issue that could cause loss of player stats if network connectivity was lost briefly, just after launching the game.
Fixed issue that caused the favorite weapon to display incorrectly on the stats summary page when a player achieves the most kills with a knife or grenade.
Made newly-earned achievements and stats immediately update in the achievements and stats panels instead of showing stale data.
Community Requests:
Added console variable sv_competitive_minspec that enforces the following restrictions on the client:
r_drawdetailprops 1
r_staticprop_lod (-1 to 3)
fps_max minimum 60 (or 0)
cl_detailfade minimum 400
cl_detaildist minimum 1200
cl_cmdrate minimum 60
cl_updaterate minimum 60
rate minimum 30,000
Our current plan is to update CSS on Mon, Aug 16.
More... (http://store.steampowered.com/news/4188/)
Counter-Strike: Source Beta
Fixed a bug where some video configuration could get reset by restarting the engine.
Fixed a case of uneven performance on multicore machines.
Reduced overlap in sound timing code.
Fixed a case where audio could skip.
Fixed materials compiled into the map not being loaded correctly if they're in the root materials folder.
Stats:
Fixed an issue that could cause loss of player stats if network connectivity was lost briefly, just after launching the game.
Fixed issue that caused the favorite weapon to display incorrectly on the stats summary page when a player achieves the most kills with a knife or grenade.
Made newly-earned achievements and stats immediately update in the achievements and stats panels instead of showing stale data.
Community Requests:
Added console variable sv_competitive_minspec that enforces the following restrictions on the client:
r_drawdetailprops 1
r_staticprop_lod (-1 to 3)
fps_max minimum 60 (or 0)
cl_detailfade minimum 400
cl_detaildist minimum 1200
cl_cmdrate minimum 60
cl_updaterate minimum 60
rate minimum 30,000
Our current plan is to update CSS on Mon, Aug 16.
More... (http://store.steampowered.com/news/4188/)