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View Full Version : Grotesque Tactics: Evil Heroes Update Released



SteamRSS
11-24-2010, 10:50 PM
Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Optimized english language texts
Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)
Optional code for positioning hardware cursor (better results on lower framerates)
Performance improvements in quest
and dialog-system (fixes cyclic fps drops)
Config tool: added background music
Config tool: added windowed option
Config tool: added disable intro-videos option
Config tool: removed tahoma font dependancy (fixes a crash on some machines)
Fixed a bug where pressing escape in the option menu the first time would mess up the menu system
Clamped the mouse speed to 0.1
More error outputs if the gfx hardware does not meet the requirements
Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)
Camera: iso move speed has been increased
Camera: height angles have been changed to avoid level collisions
Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)
Alternate improved exception handling with the option to send debug reports anonymously
Fixed a bug where you could not attack anymore after a levelup
Fixed a bug where the conversation would not continue if the related partners were out of processing range
Changed chocochicks fraction to friendly in order to avoid some movement deadlocks
Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation
Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)
Fixed a tooltip for dawnclaude not showing upAdded cheats (tba later)


More... (http://store.steampowered.com/news/4696/)