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View Full Version : Star Ruler Update Released



SteamRSS
12-21-2010, 01:09 AM
Updates to Star Ruler have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixes:

Dry Docks could get stuck fetching resources from another planet in the system.
Asteroids in normal systems would be destroyed instantly instead of when they ran dry.
Missiles were not consuming proportionate amounts of ammo.
Multiplayer clients could crash when holding alt.
Default level health gain was 1.25 instead of the intended 0.25.
Repeat mode was crashing after completion.
Choosing to auto-update would crash the game.
Multiplayer clients were not loading the galaxy map.
Certain xml files would not load from mods.
Certain AI designs did not have enough power and would go disabled.
Ships would sometimes run out of control even though they had a surplus available.
Internal Defenses subsystem would not get unlocked.Fixed various designs being mis-localized or unstable.
Changed:

The IRC window can now be minimized.Updated translations: French.
Added:

/who can be used to list users in the IRC.The IRC can now be opened via the escape menu.
Balance:

Computers generate a bit more control to make up for their large power consumption.Torpedo bays no longer gain bonuses from coolant systems / targeting sensors.
Removed:
Legacy 1.0.1.2 and 1.0.1.4 games are no longer supported.


More... (http://store.steampowered.com/news/4817/)