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SteamRSS
02-11-2011, 05:57 PM
Updates to Crasher have been released. The updates will be applied automatically when your Steam client is restarted.


General

Outgame Interface: Some cleaning and improvementsMap: Freefight renamed Sand Fire (the winning entry, submitted by Vlad Teodor during the facebook contest)
LD

Abyss: Height distances changed
Entalia: Several collisions fixesEruption: Changes LOD distances fade
Balance

Vehicles:

Armor system reworked (for all)
Colossus: Reduced Lasso damage duration (-35%)
Colossus: Reduced Seismic Shock cooldown from 12s to 9s
Colossus: Removed Seismic Shock cast time
Colossus: Increased Clash cooldown from 9s to 12s
Titan: Reduced Life Drainer energy cost from 30 to 20
Titan: Reduced Neutrobomb cooldown from 15s to 9s
Deluge: Reduced Blower push effect (-30%)
Deluge: Reduced Speed-Reducing Bomb cooldown from 12s to 9s
Deluge: Improved Nanobot Swarm rebounds
Deluge: Increased Prison cooldown from 15s to 18s
Ghost: Reduced Incendiary Grenade damage from 155 to 135
Omega: Added Phase Shifter damage (140 technological damages)
Omega: Added Phase Shifter cast time (0.5s)
Omega: Reduced Health-Draining Grenade cooldown from 9s to 6s
Omega: Reduced Health-Draining Grenade damage from 120 to 100
Omega: Removed Diffraction Shield cast time
Calamity: Increased Safe Area armor effect (40% technological and 20% physical armor bonus)
Vicious: Increased Elasti-Trap range (+40%)

Items:

Modules: Increased radius area for all aura modules (+100%)
Weapons: Reworked and balanced (and more is coming!)

BugFixes & Optimization

Abyss optimized
Dedicated servers fixed and improved
FX Optimisations => FPS improved ( still on the way for future versions ).
Network fixes.Rank page corrections.


More... (http://store.steampowered.com/news/4993/)