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View Full Version : Magicka Update Released



SteamRSS
03-18-2011, 05:29 PM
Changelist (1.3.5.5)
• Fixed a threading related crash in the iconrenderer.
• The game will no longer crash when a undefined animation is played for a character.
• Fixed a issue when changing language.
• Fixed a issue with damageable physics entities statuseffects.
• Added modified content checking.
• Fixed a startup issue where a saved gamer is refering to a missing playable avatar.
• Readded VAC option when hosting an online game.
• Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible.

Known issues
• Network uplink bandwidth, while improved, can be demanding.
• Steam attempts to install XNA framework every time game is launched or rare occasion.
• Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
• The game may appear to be stuttering even though framerate is good.

http://storefront.steampowered.com/v/gfx/apps/42910/capsule_231x87.jpg (http://store.steampowered.com/app/42910/)

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