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SteamRSS
05-12-2011, 12:20 AM
Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:



Adjustments to raptor detach to fix some bugs.
Pull achievement should no longer award be awarded to a raptor that suicides.
Fixed server crash related to kill assists.
Fixed animation bug on Camille’s P-38
Fixed client crash related to weapon selection
Fixed client crash related to the scoreboard
Fixed Divine Wind achievement bug.
Fixed Thrownage achievement bug.
Smoothed out some timing issues with the Dilophosaurs head butt and melee attack.
Damage indicators no longer display when you are pounced by a raptor.
Fixed a client crash related to the round scoreboard.
Added an option in the Video Options menu to allow for expensive water rendering. Enable this if you want to see water reflections in all their glory!
Spiffy new buttons and tweaks to the UI, especially the team and class selection menu.
Touched up the scoreboard, adding a selection box around the local player so you can find yourself easily in the list.
Fixed a few bugs in obj_fortress and also added some interior props here and there.
Added a Mute Players option to the in-game main menu.
Fixed srcds crash when you are not logged into Steam. You should be able to launch servers without having an account logged into Steam now.Added a console command to change the way the Styracosaur spawns in obj_fortress. If you want the Styracosaur to spawn randomly (like it is now) set sv_styracosaur_selection to “0”. If you want the Styracosaur to select the top player for the round set sv_styracosaur_selection to “1”. The new default for the official servers will be “1” which means it will pick the top player for the round on the Axis team.



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