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View Full Version : Men of War: Assault Squad Update Released



SteamRSS
07-18-2011, 11:39 PM
General

Added new Boys At-rifle 3d model
Added new PTRD At-rifle 3d model
Added new PTRS At-rifle 3d model
Added new Type 97 At-rifle 3d model
Added new PzB39 At-rifle 3d model
Added new M3A Grease Gun 3d model
Added new Type 1 HMG 3d model
Added new Type 4 (Bazooka) 3d model
Added new Type 100 SMG 3d model
Added new De Lisle 3d model
Added new DS 39 3d model
Added new Repair kit 3d model
Added new Fuel can 3d model
Added firing arc limitations to heavy machine guns
Changed bloom shader
Changed color balance of the game
Increased human inform range from 35m to 40m
Increased range of StuH from 150m to 160m
Reduced HE resistance of round sandbags
Removed Specnaz/Commando flare gun ammoFixed water shader issues on some older GPUs
Multiplayer

Changed start timer of HMGs to 1:00 min
Changed start timer of AA guns to 1:00 min
Changed start timer of mortars to 1:00 min
Changed re-call timer of HMGs to 2:00 min
Changed re-call timer of AA guns to 2:00 min
Changed re-call timer of mortarts to 2:00 min
Fixed pathing issues on Plateau 2v2Fixed small map issues
Skirmish

Added 2 script protections against player AI not responding to enemies
Fixed wrong AA icon in Soviet Union skirmishes
Fixed bridges on [Soviet Union] Manchuria
Fixed achievements on [UK] Arnhem
Fixed Maxson staying at spawn, not moving
Fixed Commonwealth heroes who didn't switch to player control
Fixed some script bugsFixed small map issues


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