SteamRSS
07-27-2011, 12:00 AM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
Fix memory leak when updating the item schema
Fix an occasional crash on game exit
Replay updates
Client
Added basic/rough render queue for internal use to increase replay output for relaunch trailer
Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space
Unneeded block files are now cleaned up automatically on startup
Server
Fixed fileserver cleanup
Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible. This fixes a crash, as well as failed publishing due to "unresolved hostname" errors.
Added a fileserver IP lookup test to replay publish test
Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does. This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed.
Replay temp directories automatically cleared on startup on both client and server
Memory management improvements
- Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero
More... (http://store.steampowered.com/news/5933/)
Team Fortress 2
Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
Fix memory leak when updating the item schema
Fix an occasional crash on game exit
Replay updates
Client
Added basic/rough render queue for internal use to increase replay output for relaunch trailer
Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space
Unneeded block files are now cleaned up automatically on startup
Server
Fixed fileserver cleanup
Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible. This fixes a crash, as well as failed publishing due to "unresolved hostname" errors.
Added a fileserver IP lookup test to replay publish test
Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does. This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed.
Replay temp directories automatically cleared on startup on both client and server
Memory management improvements
- Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero
More... (http://store.steampowered.com/news/5933/)