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View Full Version : Pirates of Black Cove Update Released



SteamRSS
08-11-2011, 10:03 PM
Features:


Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
Added command line option "-windowed", which forces the game to start in windowed modeSupport for German, Spanish and French languages

Breakers:


Fixed a crash when leaving world sceneBloated savegames will now load

Missions:


Fix for Corsair FM6 possible crash when killing some of the ships before mission ships start moving
Fix for Buccaneer FM7 (Paddy Paws)
Pirate FM 7 Chiefs Chowder: If the whaler is outside of the map it travels back to the map
Monkey cannon works
Buccaneer fm6 fix
after exiting from land before mission zone is captured
Buccaneer fm7 fix
fail after killing petes ship
Corsair fm1Steal the Luxury Ship from Port Cancun bugfix

Misc:


Settings are now properly saved
Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
Buildings should now drop items only to accessible positions
Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
Fixed issue where player ship info would show too many empty unit slots if last row was full.
Fixed Resolution change popup not to go under other windows!
Correct flag for Black Cove ships
Selecting a dead hero now shows units under its command
Cannons of cannon towers no longer disappear after re-entering a town
Reset radar & healthbars after resolution change
Multiplying artifacts no longer multiply when selecting them from inventory
Now there's 15 badges visible on character screen, instead of them being only 13
Santto Domingo -> Santo DomingoFixed clipping ingame messages



More... (http://store.steampowered.com/news/6055/)