SteamRSS
08-15-2012, 01:18 AM
AirMech Version 11330
Updates:
- New Osprey Variant: N-Vision
- New Pilot: Husky
- New Item: Red Tracers
- New Survival Map: Last Stand
- Slight buff to Warthog Air/Ground damage
- Doubled Honeypot supply range
- Slight Bucky buff for anti-tank purposes. Range was increased from 20 to 23
- Reduce AirMech repair/recharge rate in CTF mode when carrying the Core
- Reduce Air damage range falloff
- Tweaks to Survival map Wave 7,8,9 and general rebalancing on Spiral and Survival maps
- Updated Missile trail effects
- Flair shot colors now cycle if you have more than 1 equipped
- Updated translations from Steam Translation System
- Added /mute and /unmute commands
Bug Fixes:
- Fixed bugs related to Warthog ground Airmech targeting
- Various collision bugfixes for unit projectiles
- Fix target ranging bug on attack fort order
- Fixed a bug related to Team Color not showing up correctly when coming out of network game
- Fixed a bug where AIs could get locked in place, doing nothing, trying to pickup a built unit
- Fixed a bug where the Bomber's Mantis Strike could be shot down
- Fix spectator pan keys to use correct key bindings, and minor cleanup to Spectator UI
http://storefront.steampowered.com/v/gfx/apps/206500/capsule_231x87.jpg (http://store.steampowered.com/app/206500/)
More... (http://store.steampowered.com/news/8647/)
Updates:
- New Osprey Variant: N-Vision
- New Pilot: Husky
- New Item: Red Tracers
- New Survival Map: Last Stand
- Slight buff to Warthog Air/Ground damage
- Doubled Honeypot supply range
- Slight Bucky buff for anti-tank purposes. Range was increased from 20 to 23
- Reduce AirMech repair/recharge rate in CTF mode when carrying the Core
- Reduce Air damage range falloff
- Tweaks to Survival map Wave 7,8,9 and general rebalancing on Spiral and Survival maps
- Updated Missile trail effects
- Flair shot colors now cycle if you have more than 1 equipped
- Updated translations from Steam Translation System
- Added /mute and /unmute commands
Bug Fixes:
- Fixed bugs related to Warthog ground Airmech targeting
- Various collision bugfixes for unit projectiles
- Fix target ranging bug on attack fort order
- Fixed a bug related to Team Color not showing up correctly when coming out of network game
- Fixed a bug where AIs could get locked in place, doing nothing, trying to pickup a built unit
- Fixed a bug where the Bomber's Mantis Strike could be shot down
- Fix spectator pan keys to use correct key bindings, and minor cleanup to Spectator UI
http://storefront.steampowered.com/v/gfx/apps/206500/capsule_231x87.jpg (http://store.steampowered.com/app/206500/)
More... (http://store.steampowered.com/news/8647/)