SteamRSS
08-28-2013, 03:34 PM
As we work to streamline the publishing workflow and improve the tools available to developers preparing for release on Steam, we've reached a point where we are ready to stress-test our system.
*
The best way to accomplish this is to invite a significant number of developers to use the updated* tools and systems, ship their games and software* with these tools, and to give us feedback so that we may continue to improve the process.
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To that end, today we've Greenlit another 100 titles, bringing the total number of titles offered worldwide Steam publishing agreements via Greenlight to 260.
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We couldn't fit a list of the 100 Greenlit items in this blog post, so we have instead created an official collection listing them all out here: http://steamcommunity.com/sharedfiles/filedetails/?id=171260210
This latest milestone is both a celebration of the progress we've made behind the scenes and a stress test of our systems. Future batches are not likely to be as large, but if everything goes smoothly we should be able to continue increasing the throughput of games from Greenlight to the Steam store.
*
As with past batches, these titles will be released independently in the weeks or months ahead, as they complete development and integrate any Steamworks features they are interested in utilizing.
More... (http://store.steampowered.com/news/11339/)
*
The best way to accomplish this is to invite a significant number of developers to use the updated* tools and systems, ship their games and software* with these tools, and to give us feedback so that we may continue to improve the process.
*
To that end, today we've Greenlit another 100 titles, bringing the total number of titles offered worldwide Steam publishing agreements via Greenlight to 260.
*
We couldn't fit a list of the 100 Greenlit items in this blog post, so we have instead created an official collection listing them all out here: http://steamcommunity.com/sharedfiles/filedetails/?id=171260210
This latest milestone is both a celebration of the progress we've made behind the scenes and a stress test of our systems. Future batches are not likely to be as large, but if everything goes smoothly we should be able to continue increasing the throughput of games from Greenlight to the Steam store.
*
As with past batches, these titles will be released independently in the weeks or months ahead, as they complete development and integrate any Steamworks features they are interested in utilizing.
More... (http://store.steampowered.com/news/11339/)