Evolta
06-24-2014, 01:54 PM
Original Post by Angelo - Alligator Pit 7th of June 2014
We just put out an update which is a good first step to getting dedicated servers working like they should. The dedicated server has moved to its own application in the Steam tools. Here's a full list of changes:
Added 4 new Control Zone maps: Coug, Courtyard, Frontline and Station
Added spectator cameras to all levels
Added new "Serious Sam Classics: Revolution Dedicated Server" app in Steam tools
Changed the way network synchronization is done (testing phase)
Changed all versus levels to allow for receiving dynamic lighting
Changed plasmathrower to consume 8 ammo instead of 5 on secondary fire
Changed the size of death icon in graphical kill messages so it fits better on screen
Fixed Serious Editor showing weird graphical glitches and eventually crashing
Fixed graphical glitches in Desert Temple, Tomb of Ramses, City of the Gods, The Pit, Ziggurat, Elephant Atrium, Tower of Babel, The Citadel, Courtyards of Gilgamesh, Land of the Damned, The Grand Cathedral, Valley of the Kings, Red Station, Oasis, Karnak
Fixed jittering when using Xbox controllers in multiplayer
Fixed problems with achievements for finishing The Second Encounter
Fixed some bugs with the minelayer
Fixed a couple crashes by adding guards to them
Fixed accidental flying block in the air in CTF Little Trouble
Fixed player spawn in place in editor (testing phase)
Fixed Secrets and Difficulty showing up when looking at survival leaderboards
Fixed numbers showing up as wrongly "11st" or "12nd"
Fixed gravity time stat not showing up in stats menu
Fixed jittering HUD in some multiplayer games
Disabled stereo graphics view in third person in versus because some people were abusing it as a (severely handicapped) wallhack
We just put out an update which is a good first step to getting dedicated servers working like they should. The dedicated server has moved to its own application in the Steam tools. Here's a full list of changes:
Added 4 new Control Zone maps: Coug, Courtyard, Frontline and Station
Added spectator cameras to all levels
Added new "Serious Sam Classics: Revolution Dedicated Server" app in Steam tools
Changed the way network synchronization is done (testing phase)
Changed all versus levels to allow for receiving dynamic lighting
Changed plasmathrower to consume 8 ammo instead of 5 on secondary fire
Changed the size of death icon in graphical kill messages so it fits better on screen
Fixed Serious Editor showing weird graphical glitches and eventually crashing
Fixed graphical glitches in Desert Temple, Tomb of Ramses, City of the Gods, The Pit, Ziggurat, Elephant Atrium, Tower of Babel, The Citadel, Courtyards of Gilgamesh, Land of the Damned, The Grand Cathedral, Valley of the Kings, Red Station, Oasis, Karnak
Fixed jittering when using Xbox controllers in multiplayer
Fixed problems with achievements for finishing The Second Encounter
Fixed some bugs with the minelayer
Fixed a couple crashes by adding guards to them
Fixed accidental flying block in the air in CTF Little Trouble
Fixed player spawn in place in editor (testing phase)
Fixed Secrets and Difficulty showing up when looking at survival leaderboards
Fixed numbers showing up as wrongly "11st" or "12nd"
Fixed gravity time stat not showing up in stats menu
Fixed jittering HUD in some multiplayer games
Disabled stereo graphics view in third person in versus because some people were abusing it as a (severely handicapped) wallhack