Valve
07-10-2014, 04:41 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated rd_asteroid
Fixed incorrect respawn times for Blu attackers
Fixed missing kill triggers in pits
Added blockers to starting gates to prevent engineers from building outside the base before the round starts
Added medium health kit near large ammo pack at the front doors of each base
Removed the ability to create buildings in the lasers
Removed chair prop from vent access room near vault
Updated pl_cactuscanyon
Prevented players from shooting over the fences by the mid building in stage 2
Prevented players from shooting between spawns in stage 2
Fixed a bug which prevented Blu team from winning upon a successful capture
Fixed players getting under the terrain near the first Blu Spawn in stage 1
More... (http://www.teamfortress.com/post.php?id=13835)
Updated rd_asteroid
Fixed incorrect respawn times for Blu attackers
Fixed missing kill triggers in pits
Added blockers to starting gates to prevent engineers from building outside the base before the round starts
Added medium health kit near large ammo pack at the front doors of each base
Removed the ability to create buildings in the lasers
Removed chair prop from vent access room near vault
Updated pl_cactuscanyon
Prevented players from shooting over the fences by the mid building in stage 2
Prevented players from shooting between spawns in stage 2
Fixed a bug which prevented Blu team from winning upon a successful capture
Fixed players getting under the terrain near the first Blu Spawn in stage 1
More... (http://www.teamfortress.com/post.php?id=13835)